{"id":7464,"date":"2026-03-04T18:08:31","date_gmt":"2026-03-04T16:08:31","guid":{"rendered":"https:\/\/www.schooler.org.ua\/uk-uaklitini-ljudskogo-mozku-teper-grajut-u-doom-krok-do-organichnih\/"},"modified":"2026-03-04T18:08:31","modified_gmt":"2026-03-04T16:08:31","slug":"uk-uaklitini-ljudskogo-mozku-teper-grajut-u-doom-krok-do-organichnih","status":"publish","type":"post","link":"https:\/\/www.schooler.org.ua\/cs\/uk-uaklitini-ljudskogo-mozku-teper-grajut-u-doom-krok-do-organichnih\/","title":{"rendered":"Lidsk\u00e9 mozkov\u00e9 bu\u0148ky nyn\u00ed hraj\u00ed Doom: krok k organick\u00e9mu po\u010d\u00edt\u00e1n\u00ed"},"content":{"rendered":"<p>V\u00fdzkumn\u00edci z Cortical Labs v Austr\u00e1lii dos\u00e1hli v\u00fdznamn\u00e9ho pokroku v oblasti biopo\u010d\u00edta\u010d\u016f: po\u010d\u00edta\u010d b\u011b\u017e\u00edc\u00ed na lidsk\u00fdch mozkov\u00fdch bu\u0148k\u00e1ch vyp\u011bstovan\u00fdch v laborato\u0159i nyn\u00ed m\u016f\u017ee hr\u00e1t klasickou videohru <em>Doom<\/em>. P\u0159esto\u017ee je\u0161t\u011b nen\u00ed profesion\u00e1ln\u00edm hr\u00e1\u010dem, jde o d\u016fle\u017eit\u00fd krok vp\u0159ed ve v\u00fdvoji hybridn\u00edch organick\u00fdch technologi\u00ed kombinuj\u00edc\u00ed biologick\u00e9 a k\u0159em\u00edkov\u00e9 syst\u00e9my. <\/p>\n<h3>Od pongu po st\u0159\u00edle\u010dky z pohledu prvn\u00ed osoby<\/h3>\n<p>Tento \u00fasp\u011bch navazuje na p\u0159edchoz\u00ed pr\u00e1ci s DishBrain, d\u0159\u00edv\u011bj\u0161\u00edm biopo\u010d\u00edta\u010dem vyu\u017e\u00edvaj\u00edc\u00edm asi 800 000 lidsk\u00fdch neuron\u016f. DishBrain prok\u00e1zal potenci\u00e1l t\u011bchto biologick\u00fdch obvod\u016f t\u00edm, \u017ee se v roce 2021 \u00fasp\u011b\u0161n\u011b nau\u010dil hr\u00e1t <em>Pong<\/em>. Mnohem v\u011bt\u0161\u00ed v\u00fdzvu v\u0161ak p\u0159edstavoval <em>Doom<\/em> se svou dynamickou grafikou a po\u017eadavky na v\u00fdpo\u010detn\u00ed v\u00fdkon v re\u00e1ln\u00e9m \u010dase. <\/p>\n<p>Kl\u00ed\u010dovou inovac\u00ed je nov\u00fd v\u00fdvoj od Cortical Labs nazvan\u00fd \u201eCL1\u201c, kter\u00fd naz\u00fdvaj\u00ed prvn\u00edm nasaditeln\u00fdm biologick\u00fdm po\u010d\u00edta\u010dem na sv\u011bt\u011b. Otev\u0159en\u00e9 rozhran\u00ed CL1, programovateln\u00e9 v Pythonu, umo\u017enilo nez\u00e1visl\u00e9mu v\u00fdvoj\u00e1\u0159i Seanu Coleovi p\u0159izp\u016fsobit biopo\u010d\u00edta\u010d tak, aby interpretoval vizu\u00e1ln\u00ed data z <em>Doom<\/em> jako vzory elektrick\u00e9 stimulace pro neurony. <\/p>\n<h3>Pro\u010d je to d\u016fle\u017eit\u00e9: nejen hry<\/h3>\n<p>Mo\u017enost spustit <em>Doom<\/em> nen\u00ed jen technologick\u00fd trik. Ukazuje schopnost biopo\u010d\u00edta\u010de pro adaptivn\u00ed, na c\u00edl orientovan\u00e9 u\u010den\u00ed v re\u00e1ln\u00e9m \u010dase, co\u017e je z\u00e1kladn\u00ed po\u017eadavek pro slo\u017eit\u011bj\u0161\u00ed aplikace. Tradi\u010dn\u00ed strojov\u00e9 u\u010den\u00ed \u010dasto vy\u017eaduje obrovsk\u00e9 datov\u00e9 sady a v\u00fdpo\u010detn\u00ed v\u00fdkon; tento biologick\u00fd p\u0159\u00edstup navrhuje alternativu, kter\u00e1 m\u016f\u017ee b\u00fdt v ur\u010dit\u00fdch \u00fakolech \u00fa\u010dinn\u011bj\u0161\u00ed. <\/p>\n<p>Dlouhodob\u00e9 d\u016fsledky sahaj\u00ed daleko za hranice hran\u00ed. Cortical Labs si p\u0159edstavuje biopo\u010d\u00edta\u010de, kter\u00e9 ovl\u00e1daj\u00ed robotick\u00e9 kon\u010detiny, prov\u00e1d\u011bj\u00ed digit\u00e1ln\u00ed programy nebo dokonce zpracov\u00e1vaj\u00ed specializovan\u00e9 v\u00fdpo\u010detn\u00ed \u00falohy, kter\u00e9 p\u0159et\u011b\u017euj\u00ed konven\u010dn\u00ed k\u0159em\u00edkov\u00e9 syst\u00e9my. <\/p>\n<h3>Cesta vp\u0159ed<\/h3>\n<p>Aktu\u00e1ln\u00ed biopo\u010d\u00edta\u010d st\u00e1le \u010dasto prohr\u00e1v\u00e1 v <em>Doom<\/em>, ale funguje l\u00e9pe ne\u017e n\u00e1hodn\u00e9 p\u0159ehr\u00e1v\u00e1n\u00ed. V\u00fdzkumn\u00edci o\u010dek\u00e1vaj\u00ed rychl\u00e1 zlep\u0161en\u00ed, jak se algoritmy vyv\u00edjej\u00ed. Rychlost dosa\u017een\u00ed t\u00e9to \u00farovn\u011b CL1 tak\u00e9 p\u0159ekonala typick\u00e9 syst\u00e9my k\u0159em\u00edkov\u00e9ho strojov\u00e9ho u\u010den\u00ed. <\/p>\n<blockquote>\n<p>\u201eByl to d\u016fle\u017eit\u00fd miln\u00edk, proto\u017ee to prok\u00e1zalo adaptivn\u00ed u\u010den\u00ed zam\u011b\u0159en\u00e9 na c\u00edl v re\u00e1ln\u00e9m \u010dase,\u201c \u0159ekl Brett Kagan, hlavn\u00ed v\u011bdeck\u00fd \u0159editel a provozn\u00ed \u0159editel Cortical Labs. <\/p>\n<\/blockquote>\n<p>Tento \u00fasp\u011bch zd\u016fraz\u0148uje rostouc\u00ed trend v biohybridn\u00edch po\u010d\u00edta\u010d\u00edch, kde jsou \u017eiv\u00e9 bu\u0148ky integrov\u00e1ny s um\u011bl\u00fdmi syst\u00e9my. Budoucnost tohoto oboru z\u00e1vis\u00ed na dal\u0161\u00ed optimalizaci rozhran\u00ed mezi neurony a digit\u00e1ln\u00edmi vstupy a tak\u00e9 na \u0161k\u00e1lov\u00e1n\u00ed neuronov\u00fdch s\u00edt\u00ed za \u00fa\u010delem zv\u00fd\u0161en\u00ed v\u00fdpo\u010detn\u00edho v\u00fdkonu.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>V\u00fdzkumn\u00edci z Cortical Labs v Austr\u00e1lii dos\u00e1hli v\u00fdznamn\u00e9ho pokroku v oblasti biopo\u010d\u00edta\u010d\u016f: po\u010d\u00edta\u010d b\u011b\u017e\u00edc\u00ed na lidsk\u00fdch mozkov\u00fdch bu\u0148k\u00e1ch vyp\u011bstovan\u00fdch v laborato\u0159i nyn\u00ed m\u016f\u017ee hr\u00e1t klasickou videohru Doom. P\u0159esto\u017ee je\u0161t\u011b nen\u00ed profesion\u00e1ln\u00edm hr\u00e1\u010dem, jde o d\u016fle\u017eit\u00fd krok vp\u0159ed ve v\u00fdvoji hybridn\u00edch organick\u00fdch technologi\u00ed kombinuj\u00edc\u00ed biologick\u00e9 a k\u0159em\u00edkov\u00e9 syst\u00e9my. Od pongu po st\u0159\u00edle\u010dky z pohledu prvn\u00ed osoby [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":7463,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"tdm_status":"","tdm_grid_status":""},"categories":[1],"tags":[],"amp_enabled":true,"_links":{"self":[{"href":"https:\/\/www.schooler.org.ua\/cs\/wp-json\/wp\/v2\/posts\/7464"}],"collection":[{"href":"https:\/\/www.schooler.org.ua\/cs\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.schooler.org.ua\/cs\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.schooler.org.ua\/cs\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.schooler.org.ua\/cs\/wp-json\/wp\/v2\/comments?post=7464"}],"version-history":[{"count":0,"href":"https:\/\/www.schooler.org.ua\/cs\/wp-json\/wp\/v2\/posts\/7464\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.schooler.org.ua\/cs\/wp-json\/wp\/v2\/media\/7463"}],"wp:attachment":[{"href":"https:\/\/www.schooler.org.ua\/cs\/wp-json\/wp\/v2\/media?parent=7464"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.schooler.org.ua\/cs\/wp-json\/wp\/v2\/categories?post=7464"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.schooler.org.ua\/cs\/wp-json\/wp\/v2\/tags?post=7464"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}