{"id":7464,"date":"2026-03-04T18:08:31","date_gmt":"2026-03-04T16:08:31","guid":{"rendered":"https:\/\/www.schooler.org.ua\/uk-uaklitini-ljudskogo-mozku-teper-grajut-u-doom-krok-do-organichnih\/"},"modified":"2026-03-04T18:08:31","modified_gmt":"2026-03-04T16:08:31","slug":"uk-uaklitini-ljudskogo-mozku-teper-grajut-u-doom-krok-do-organichnih","status":"publish","type":"post","link":"https:\/\/www.schooler.org.ua\/en\/uk-uaklitini-ljudskogo-mozku-teper-grajut-u-doom-krok-do-organichnih\/","title":{"rendered":"Human Brain Cells Now Play &#8216;Doom&#8217;: A Leap Toward Organic Computing"},"content":{"rendered":"<p>Researchers at Cortical Labs in Australia have achieved a significant milestone in biocomputing: a computer powered by lab-grown human brain cells can now play the classic video game <em>Doom<\/em>. While not yet a pro-gamer, this represents a major step forward in developing hybrid organic technologies that blend biological and silicon-based systems. <\/p>\n<h3>From Pong to First-Person Shooters<\/h3>\n<p>The breakthrough builds on previous work with &#8220;DishBrain,&#8221; an earlier biocomputer using roughly 800,000 human neurons. DishBrain demonstrated the potential for these biological circuits by successfully learning to play <em>Pong<\/em> in 2021. However, <em>Doom<\/em>, with its dynamic visuals and real-time demands, posed a far greater challenge. <\/p>\n<p>The key innovation lies in Cortical Labs&#8217; new &#8220;CL1,&#8221; which they claim is the world\u2019s first deployable biological computer. CL1\u2019s open interface, programmable via Python, allowed independent developer Sean Cole to adapt the biocomputer to interpret visual data from <em>Doom<\/em> as electrical stimulation patterns for the neurons. <\/p>\n<h3>Why This Matters: Beyond Gaming<\/h3>\n<p>The ability to run <em>Doom<\/em> is more than just a tech flex. It demonstrates the biocomputer\u2019s capacity for adaptive, real-time goal-directed learning, a fundamental requirement for more complex applications.  Traditional machine learning often requires massive datasets and computational power; this biological approach suggests a potential alternative that could be more efficient in certain tasks.<\/p>\n<p>The long-term implications extend far beyond gaming. Cortical Labs envisions biocomputers powering robotic limbs, running digital programs, or even handling specialized computational tasks that strain conventional silicon-based systems. <\/p>\n<h3>The Road Ahead<\/h3>\n<p>The current biocomputer still loses frequently in <em>Doom<\/em>, but performs better than random gameplay. Researchers anticipate rapid improvements as algorithms evolve. The CL1\u2019s speed to reach this level also surpassed typical silicon-based machine learning systems. <\/p>\n<blockquote>\n<p>\u201cThis was a major milestone, because it demonstrated adaptive, real-time goal directed learning,\u201d said Brett Kagan, Cortical Labs Chief Scientific and Chief Operations Officer. <\/p>\n<\/blockquote>\n<p>This achievement highlights a growing trend in bio-hybrid computing, where living cells are integrated with artificial systems. The future of this field hinges on further refining the interface between neurons and digital inputs, as well as scaling up the neuron networks for greater processing power.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Researchers at Cortical Labs in Australia have achieved a significant milestone in biocomputing: a computer powered by lab-grown human brain cells can now play the classic video game Doom. While not yet a pro-gamer, this represents a major step forward in developing hybrid organic technologies that blend biological and silicon-based systems. From Pong to First-Person [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":7463,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"tdm_status":"","tdm_grid_status":""},"categories":[1],"tags":[],"amp_enabled":true,"_links":{"self":[{"href":"https:\/\/www.schooler.org.ua\/en\/wp-json\/wp\/v2\/posts\/7464"}],"collection":[{"href":"https:\/\/www.schooler.org.ua\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.schooler.org.ua\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.schooler.org.ua\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.schooler.org.ua\/en\/wp-json\/wp\/v2\/comments?post=7464"}],"version-history":[{"count":0,"href":"https:\/\/www.schooler.org.ua\/en\/wp-json\/wp\/v2\/posts\/7464\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.schooler.org.ua\/en\/wp-json\/wp\/v2\/media\/7463"}],"wp:attachment":[{"href":"https:\/\/www.schooler.org.ua\/en\/wp-json\/wp\/v2\/media?parent=7464"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.schooler.org.ua\/en\/wp-json\/wp\/v2\/categories?post=7464"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.schooler.org.ua\/en\/wp-json\/wp\/v2\/tags?post=7464"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}